DuskPort

Dusk Changelog — All Releases (auto-tracked from GitHub)

Automatically synced changelog of every Dusk release from TwilitRealm/dusk on GitHub. Updated daily.

Published 2026-05-10 ·Updated 2026-05-10

Auto-generated. Synced from TwilitRealm/dusk releases — last update 2026-05-10. Latest version: v1.0.0.

This page is updated automatically by a daily GitHub Action. For real-time information, see the official releases page on GitHub.


v1.0.0 — 2026-05-09

Dusk is available now

We’re so excited to share this with the world. First, this wouldn’t have been possible without so many people in the ZeldaRET community, GameCube / Wii decompilation community and beyond coming together to dedicate their talent to this. Huge thanks to all of them!

When we started the Twilight Princess decompilation project in August 2020, it was hard to imagine it would ever be finished, much less to see it used for a project like this. Years and years of effort have been poured into the decompilation by contributors all over the world, resulting in the largest decompilation project ever completed.

Starting in late February, we embarked on the journey to bring the finished decompilation project to more platforms. Along the way, we’ve worked with so many talented people and developed something that we’re really proud of.

Dusk is a labor of love by people who love Twilight Princess and reverse engineering. Happy (early) 20th birthday to Twilight Princess! Please enjoy Dusk, and look forward to future updates.

Downloads (7)

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v1.0.0-rc.1 — 2026-05-09

What’s new:

  • Added: New achievements
  • Added: Update checker (won’t work until we’re public)
  • Added: Mouse input for “gyro source”, a.k.a. mouse aiming
  • Added: Interpolate fades & camera bars
  • Added: Interpolate B&C chain links
  • Added: Update checks & disc info to mobile prelaunch menu
  • Added: “Background Input” and “Pause on Focus Lost” interface settings
  • Added: “Notifications” interface setting for achievements & controller connections
  • Fixed: Many mobile issues
  • Fixed: Disable autosave in speedrun mode
  • Fixed: Linux AppImage icons
  • Fixed: Limit Super Clawshot to 600 chain links
  • Fixed: Letter menu page numbers
  • Removed: Ctrl-R to reset

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.6.3…v1.0.0-rc.1

Downloads (7)

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v0.6.3 — 2026-05-08

What’s new:

  • Added: New FPS counter in Settings
  • Added: “Advanced Settings” toggle for ImGui/Debug stuff
  • Added: Reset/Quit confirmation modals
  • Added: Mobile layout for prelaunch menu
  • Added: Keyboard controls & roll support to Fly Cam
  • Added: “Recording Mode” under Interface
  • Added: Deadzone, trigger threshold, rumble config in new Controller Config
  • Fixed: Actually fix displacement clip math accuracy
  • Fixed: Linux OSReport crash
  • Fixed: UI tweaks to resolution view & sub-menus

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.6.2…v0.6.3

Downloads (3)

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v0.6.2 — 2026-05-07

What’s new:

  • Added: Allow Sun’s Song / quick transform in ToT past
  • Added: Controller connected/disconnected toasts
  • Added: Keyboard/mouse controller binding support
  • Added: Verify disc image when selected
  • Added: Increased Link heap size for mods
  • Added: Procedurally-generate HQ minimap textures
  • Added: Inner ring rotation for autosave indicator
  • Fixed: Swapped shield labels in Editor
  • Fixed: Increased accuracy for displacement clipping
  • Fixed: Dungeon door bug on ARM64
  • Fixed: Area flag calculation in Editor

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.6.1…v0.6.2

Downloads (3)

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v0.6.1 — 2026-05-06

What’s new:

  • Added: Mirror mode improvements
    • Mirror map
    • Mirror stereo audio
    • Mirror Dusk prelaunch menu
    • Mirror Kargarok controls
    • Mirror rodeo controls
  • Added: Debug fly cam option
  • Added: Dusk menu sounds
  • Added: Reworked Dusk prelaunch menu (check it out!)
  • Added: 3-finger tap to toggle menu on mobile
  • Added: New Achievement toasts
  • Added: New autosave indicator (it’s cool)
  • Added: Dusk UI now respects 4:3 aspect lock
  • Fixed: Numerous UI issues
  • Fixed: Undefined behavior in Morpheel
  • Fixed: Instant text fixes for Barnes’ shop & others

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.6.0…v0.6.1

Downloads (3)

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v0.6.0 — 2026-05-04

What’s new:

  • Added: Completely overhauled UI
    • Full controller support (press Back/Select or R+Start to pull up menu bar)
    • Old ImGui menu is still available via Shift+F1 while we finish porting things
    • Please poke around and provide feedback!
  • Added: Autosave feature (experimental)
  • Added: Spatial audio feature (HRTF)
  • Added: Widescreen field & dungeon maps, Bulblin count
  • Added: Region flags in Save Editor
  • Fixed: Various issues with Free Camera
  • Fixed: Cutscene haze/water ghosting in widescreen
  • Fixed: Cutscene trim height in widescreen
  • Fixed: Crash while changing tunics while reflection active
  • Fixed: Bow aiming in first person
  • Fixed: Mirror of Twilight portal visible from behind
  • Fixed: Shadow camera interpolation (fixes B&C shadow & others)
  • Fixed: Plumm game score reset
  • Fixed: Map highlights
  • Fixed: Shadow Midna eye going blank at distance
    • Original game behavior, but we fix it for high IR
  • Fixed: Fyer canon repair cutscene interpolation
  • Fixed: Chains interpolation
  • Changed: Increase game heap size by an order of magnitude
    • Hopefully provides ample space for mods, and eliminates heap exhaustion crashes. Needs lots of testing

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.5.3…v0.6.0

Downloads (3)

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v0.5.3 — 2026-04-29

What’s new:

  • Add option for only fishing once for Sera’s cat
  • Achievement fixes & new achievements
    • Fix BiT achievement getting triggered accidentally
    • “Thank You Berry Much”, “Email Me”, “Friendly Fire”, “Long Jump Attack”, “Heavy Hitter” added
  • Fix “Instant Text” clearing shop messages too early
  • Smooth out map shadow rendering
  • Fix draw crash with Super Clawshot enabled

Known issues:

  • Freecam is still a bit wonky
  • Occasional memory allocation crashes from exhausted heaps

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.5.2…v0.5.3

Downloads (3)

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v0.5.2 — 2026-04-28

What’s new:

  • Fixed: Reverted broken controller support for UI (overhaul in the works)
  • Fixed: “Disable Main HUD” bugs
  • Fixed: Improved freecam & allow freecam in target mode

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.5.1…v0.5.2

Downloads (3)

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v0.5.1 — 2026-04-27

What’s new:

  • Added: Speedrun timer feature
  • Added: Rumble intensity & test rumble in controller config
  • Added: Rough but functional controller support for Dusk menus (press Back/Minus to focus menu bar)
  • Fixed: Freecam invert X axis option
  • Fixed: Wrong grass texture in certain places
  • Fixed: Item texture sometimes getting swapped with the map
  • Fixed: Particle rendering slowdown in Palace of Twilight (and possibly elsewhere)
  • Fixed: Map shadow rendering performance (it’s now re-enabled, with an option to disable)
  • Fixed: Ghost riders in horseback go the wrong way / Argorok cutscene where the camera was in the wrong place
  • Fixed: Only show language selector if using a PAL disc
  • Fixed: Plumm’s Score not reset between plays
  • Fixed: More Palace of Twilight platforms disappearing

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.5.0…v0.5.1

Downloads (3)

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v0.5.0 — 2026-04-26

What’s Changed

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.4.3…v0.5.0

Downloads (3)

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v0.4.3 — 2026-04-24

What’s Changed

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.4.2…v0.4.3

Downloads (3)

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v0.4.2 — 2026-04-24

What’s Changed

  • Clamp max LOD for Wolf Link and Midna eyes
    • The original game has blank mipmaps at a distance; with high IR we hit this earlier, so we workaround it
    • Shadow Midna is not fixed yet
  • Support GCI saves & use GCI saves by default (breaking change)
    • Use Dolphin Memory Card Tool to extract the .gci from your .raw if desired
    • Or switch back to .raw in prelaunch options
  • Fix Rupee color interpolation issue
  • Fix Sun’s Song pitch (again)
  • Fix camera bouncing in some cutscenes with interpolation enabled

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.4.1…v0.4.2

Downloads (3)

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v0.4.1 — 2026-04-24

What’s Changed

Full Changelog: https://github.com/TwilitRealm/dusk/compare/v0.4.0…v0.4.1

Downloads (3)

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